![]() John find a secret opening in the caves after detonating the Weapon Caches Speedy Strategy There is also a pile of 600 wood near the cave entrance that can be quickly stolen if the player rushes up there. Note: The Ottoman Mosque near their Dock has a similar bounty of resources available, with 2,000 coin and 1,500 food. Note: The ship treasure wreck has 1000 coin, 500 food and 500 wood available to collect in crates. Note: Enemy settlers will typically flee into the cave, or to the gold deposit north of the treasure X in the first picture. The trick below (leaving the scenario running) is one way to "buy" a greater number of Home City Cards (when the HC becomes active) with a time investment instead of a cheat code. For this reason it's best to know what's most useful so the player can precisely take the cards the player wants for the ages they want (with or without cheats). Furthermore, if the player reaches the maximum number of cards allowed in a single age line (9) the next card purchased for that age will push one off the list (can never be used again), maybe even one the player wanted to keep. Any new cards the player unlocks will not be able to be switched out for inferior cards, the player is stuck with both. It's not important to earn large amounts of experience in the campaign, since the player won't be able to Build a Deck like in skirmishes. The strategy runs mostly on the initial units the player saves, the Bombard, 15-20+ trained Crossbowmen, and the high siege damage Swiss Pikemen the player saves. It's not overly important to start building more right away. Equipped with two Outposts, two Barracks, a Field Hospital and some Houses along with 11 Settlers and a single fishing ship. The player begins under attack, though the bombard proves the player's greatest weapon repeatedly during this battle. It is guarded by an Outlaw Rifleman and an Outlaw Rider. The Boots of El Pollo Guapo, which increases the speed of whomever picks it up by 25%.Collecting this is a secondary objective. There are 5 treasures on the map, some of which are guarded. They also have an established base outside the caves, and will eventually include cavalry and siege units (such as Abus Gunners) to their ranks. They also control eight Weapon Caches that must be destroyed and three Stockades with a total of 15 Swiss Pikemen held captive. Ottomans ( Ottomans) - The Ottomans attack the player's position immediately as the mission begins, with multiple Janissaries.In addition, they have 2 Outposts guarding the mine entrance from different approaches, and their initial attack is more formidable and heavy. ![]() The player starts with one less silver mine near them, while the Ottomans have the full number of Janissaries and Settlers. ![]() ![]()
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